Craps Glossary
Aces: Betting that the next roll will be the total sum of 2; also, $1 chips
Craps payouts the payouts are the cash you get if your bet wins. If your bet amounts $5 and the payout is 1/1, you will get extra $5 beside the money you have gambled. A yo bet is only won if the next roll is an 11 while a boxcar (midnight, or cornrows) bet hopes that the next roll will add up to 12. A three-way bet wins if the next roll of the dice adds up to 2, 3, or 12. A C&E bet is a combined wager that hopes either craps (2, 3, or 12) or yo (11) will be the outcome of the next roll. The actual odds of winning with Yo-leven are 17 to 1, yet the payout you receive is reduced to 15 to 1, which corresponds to a house edge of 11.11%. The stickman places the chips for Yo-Leven bets in the betting box directly above the Any Craps one. The Odds is like a side bet in craps made after a point is thrown. It pays if the point is thrown before a seven. The odds on the Odds are exactly fair, which zero house edge. To be specific, the Odds pays 2 to 1 on points of 4 and 10, 3 to 2 on a 5 and 9, and 6 to 5 on a 6 and 8.
Aces-Ace/Deuce: A one-roll bet on 2 and 3
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Any Craps: A bet that the next roll will be 2, 3, or 12; pays 7:1
Any Seven: A bet that the next roll will be 7; pays 4:1
Apron: The outer edge of the felt table layout
At Risk: Usually, when a player's bet is active or 'in action'
Backline: Same as the Don't Pass Line
Big 6: A bet that a 6 will be rolled before a 7 comes up
Big 8: A bet that an 8 will be rolled before a 7 comes up
Big Red: Placing a bet on Any Seven
Black: $100 chips (which are black in many casinos)
Bones: Another name for dice
Boxcars: Betting on the 12
Boxperson: The table supervisor who sits between the dealers and opposite the stickperson; the one who is responsible for all of the money
Broke Money: Money the casino gives a broke player for transportation home
Buffalo: Placing a bet on each of the Hardways and Any 7
Buffalo-Yo: Placing a bet on each of the Hardways and 11
Buy: Paying the house a 5 percent commission to get true odds on a Place bet
C and E Bet: A proposition bet on the 11 (E) or any Craps (C)
Capped Dice: Crooked dice
Cheques: Another name for chips
Cold Table: When shooters are not making their points
Coloring Up: When a player exchanges small-denomination chips for larger ones; also, when the house exchanges small-denomination chips for larger ones to get the player to make larger bets
Come Bet: Exactly like a Pass Line bet except it's made after the come-out roll
Come-Out roll: The first roll of the dice in a betting round
Craps: The numbers 2, 3 and 12
Crap Out: Rolling the number 2, 3, or 12 on the first roll
Dealer: The one who is responsible for all the bets made on his half of the table
Dime: Two $5 chips
Don't Come Bet: A bet made after the come-out roll
Don't Pass Bet: A bet that the dice will not pass (win); can only be placed right before a come-out roll
Double Odds: An odds bet that is twice as large as the original Pass/Come bet
Down Behind: What the dealer tells a Don't bettor when his bet has lost
Down With Odds: Usually stated and executed by a dealer when paying off a Place Bet and moving the same player's Come bet onto a specific number, ensuring that the player is covered on the specific number
Eyeballs: Two ones; also called snake eyes
Eye in the Sky: Surveillance video or live monitoring of the game from above
Field Bet: A bet that the next roll will be a 2, 3, 4, 9, 10, 11, or 12 (Some casinos make the 5 instead of the 9 a field roll.)
Fifty Yard Line: The middle of the table (a fair roll of the dice always passes the fifty yard line)
Garden: The field
George: A player who always tips the dealers
Green: $25 chips (green in most casinos)
Hard Way: A bet on 4, 6, 8, or 10 that wins only if the dice show the same face; e.g., 'hard 8' occurs when each die shows a four
Hi-Lo: A one-roll bet on 2 and 12
Hi-Lo-Yo: A one-roll bet on 2, 12 and 11
Hit a Brick: What the stickperson says when a die hits a stack of chips and does not roll all the way to the end of the table
Hook: Player positions 4 and 5, near the corner of each end of the table; often referred to as 'inside hook' and 'outside hook'
Hop bet: A single-roll bet on one particular combination of the dice, such as 2-2 or 4-5
Horn Bet: A bet that the next roll will be 2, 3, 11, or 12, placing a bet on each of the numbers simultaneously
Horn High Bet: A bet on three of the horn numbers, with two units on the 'high' number (For example, you could place $1 each on 2, 3, 12, and $2 on the 11 -- in this case, 11 is the high number.)
Insurance Bet: Making two (or more) bets at a craps table, one or the other of which is sure to win
Lay Bet: A bet that a particular number (4, 5, 6, 8, 9, or 10) will not be rolled before a 7 comes up
Layout: The graphic table cover that indicates all places where wagers can be placed
Line Bet: A bet on the 'Pass Line' or the 'Don't Pass Line,' placed before the come-out roll (The shooter has to make a line bet before throwing the dice.)
Little Joe: A pair of 2s, also called a Hard 4
Marker Puck: Plastic disks that the dealers use to mark the point on the craps table (The dealer turns the puck over to the 'off' side when all free odds bets have no action on the next roll.)
Midnight: Betting that the number 12 will appear on the next roll
Monster Roll: A 'hot roll' lasting more than 20 minutes or that generates a lot of winnings for the players
Mop: The stick used by the stickperson to move the dice
Nickel: $5 chip
Outside Numbers: 4, 10, 5, and 9
Ozzie and Harriet: A hard 8 (two 4s)
Parley: Keep your winnings in action
Pass Bet: A bet that the dice will pass (win), also called a 'Pass Line' bet; generally placed immediately before a come-out roll, although you can make or increase this bet at any time
Past Posting: Placing a bet after the dice have landed; illegal
Penny: $1 chip
Pit: The area in the center of the craps tables in a casino, where the floormen watch the games and employees
Place Bet: A bet that a specific number (4, 5, 6, 8, 9, or 10) will be rolled before a 7 is rolled
Player Position: Eight player positions on each side of the standard craps table, numbered 1 through eight moving from the stickperson to the dealer (This is the order in which dealers pay off winning bets and position player wagers on the table layout.)
Press Your Bet: Double your bet
Proposition Bet: A one-roll bet usually on the horn numbers (2, 3, 7, 11, 12)
Point: A 4, 5, 6, 8, 9, or 10 when it is rolled on the come-out roll (The shooter has to roll the point again before rolling a 7 to win.)
Rack: The grooved rail where chips are placed around the edge of the table
Right Bettor: A player who bets with the dice (e.g., that the shooter will roll the point before a 7 comes up)
Seven Out: When the Shooter rolls a seven after a point has been established (This ends his roll and sends the dice to the next shooter, moving clockwise around the table; this is often incorrectly called 'craps out.')
Shooter: The player who is rolling the dice
Single Odds: An additional wager equal to your original bet ('Double odds' means up to two times your bet, 'triple odds' mean three times, and so on.)
Skinny: A bet on Any Seven (a.k.a. Big Red)
Snake Eyes: The number 2 (two 1s)
Still Up: What the dealer says to remind players that a wager is still in play (The dealer may also say it when asking a player if he wants the same bet to stay on the board.)
Square Pair: A hard 8, meaning two 4s.
Stickperson: The casino employee who calls out the roll of the dice and returns the dice to the Shooter; also places and pays out Proposition bets
Stiff: A player who never tips (tokes) the dealer, even when he's winning
Table Odds: The multiple a player may bet (usually on Pass Line and Come bets) behind the original flat bet to get true odds of the dice (The house has no percentage advantage on true odds.)
Taking Odds: Adding a bet to an original Pass Line or Come Bet that pays on the true odds of the dice
Tidy the Bowl: (The stickperson) keeping the extra dice (in the bowl) in a neat row
Toke: A tip for the dealer
True Odds: The real odds of dice rolling any total number (as opposed to 'house odds,' which are the pay-offs written on the layout)
Turning the Dice: When the stickperson flips the dice around with his stick in order to make sure a 7, 11, 2, 3, or 12 isn't showing when they go to the shooter
Wall (a.k.a. Back Wall): The end of the table the shooter throws the dice against in order to complete a fair roll
Whip: The stick used by the stickperson to move the dice
Wrong Bettor: A player who bets against the dice (e.g., that the 7 will be rolled before the point)
Yo or Yo-leven: The number 11 (so it isn't mistaken for the 'seven')
For more information on craps, other casino games, and related topics, check out the links below.
Related HowStuffWorks Articles
- Casino Games Quiz
More Great Links
- Craps is Math, Mind and Muscle by Frank Scoblete
Bibliography
- Winning Casino Craps, Edwin Silberstang, David McKay Company, Inc., New York, 1979. ISBN 0679146504
- The Encyclopedia of Gambling, Carl Sifakis, Facts on File, New York, 1990, ISBN 0816016380
- Get the Edge at Craps, Frank Scoblete, Bonus Books, Chicago, 2002. ISBN 1566251737
The craps table is one of the most noticeable facets of any casino because of the frenzy of activity, noise and excitement usually surrounding it. Though the craps table may seem intimidating at first glance, the rules of the game are actually quite simple once you take a few minutes to understand them. Craps is a table game where you place wagers on the outcome of one roll, or the sequence of rolls, of a single pair of dice. Unlike other games where a dealer does all the work, players at the craps table are each given an opportunity to be the 'shooter' (the person who rolls the dice).
Craps has managed to become and remain one of the most popular game throughout casinos across the world for decades. Read on to learn more about the rules and how to play.
Helpful Articles on Craps
– Low House Edge Craps Strategies
– Playing Craps Online
Basic Craps Rules and Table Etiquette
Before elaborating on the different types of bets that can be made while playing craps, it is important to first learn the basic rules and etiquette of the craps table. When you arrive at the table, the first order of business is converting your cash into casino chips. In order to do so, you simply place your preferred cash on the table and ask the dealer for 'change only.' Dealers will never take money directly from your hand so it is important to remember to put cash on the table only when the shooter does not have the dice in hand.
Double Odds: An odds bet that is twice as large as the original Pass/Come bet
Down Behind: What the dealer tells a Don't bettor when his bet has lost
Down With Odds: Usually stated and executed by a dealer when paying off a Place Bet and moving the same player's Come bet onto a specific number, ensuring that the player is covered on the specific number
Eyeballs: Two ones; also called snake eyes
Eye in the Sky: Surveillance video or live monitoring of the game from above
Field Bet: A bet that the next roll will be a 2, 3, 4, 9, 10, 11, or 12 (Some casinos make the 5 instead of the 9 a field roll.)
Fifty Yard Line: The middle of the table (a fair roll of the dice always passes the fifty yard line)
Garden: The field
George: A player who always tips the dealers
Green: $25 chips (green in most casinos)
Hard Way: A bet on 4, 6, 8, or 10 that wins only if the dice show the same face; e.g., 'hard 8' occurs when each die shows a four
Hi-Lo: A one-roll bet on 2 and 12
Hi-Lo-Yo: A one-roll bet on 2, 12 and 11
Hit a Brick: What the stickperson says when a die hits a stack of chips and does not roll all the way to the end of the table
Hook: Player positions 4 and 5, near the corner of each end of the table; often referred to as 'inside hook' and 'outside hook'
Hop bet: A single-roll bet on one particular combination of the dice, such as 2-2 or 4-5
Horn Bet: A bet that the next roll will be 2, 3, 11, or 12, placing a bet on each of the numbers simultaneously
Horn High Bet: A bet on three of the horn numbers, with two units on the 'high' number (For example, you could place $1 each on 2, 3, 12, and $2 on the 11 -- in this case, 11 is the high number.)
Insurance Bet: Making two (or more) bets at a craps table, one or the other of which is sure to win
Lay Bet: A bet that a particular number (4, 5, 6, 8, 9, or 10) will not be rolled before a 7 comes up
Layout: The graphic table cover that indicates all places where wagers can be placed
Line Bet: A bet on the 'Pass Line' or the 'Don't Pass Line,' placed before the come-out roll (The shooter has to make a line bet before throwing the dice.)
Little Joe: A pair of 2s, also called a Hard 4
Marker Puck: Plastic disks that the dealers use to mark the point on the craps table (The dealer turns the puck over to the 'off' side when all free odds bets have no action on the next roll.)
Midnight: Betting that the number 12 will appear on the next roll
Monster Roll: A 'hot roll' lasting more than 20 minutes or that generates a lot of winnings for the players
Mop: The stick used by the stickperson to move the dice
Nickel: $5 chip
Outside Numbers: 4, 10, 5, and 9
Ozzie and Harriet: A hard 8 (two 4s)
Parley: Keep your winnings in action
Pass Bet: A bet that the dice will pass (win), also called a 'Pass Line' bet; generally placed immediately before a come-out roll, although you can make or increase this bet at any time
Past Posting: Placing a bet after the dice have landed; illegal
Penny: $1 chip
Pit: The area in the center of the craps tables in a casino, where the floormen watch the games and employees
Place Bet: A bet that a specific number (4, 5, 6, 8, 9, or 10) will be rolled before a 7 is rolled
Player Position: Eight player positions on each side of the standard craps table, numbered 1 through eight moving from the stickperson to the dealer (This is the order in which dealers pay off winning bets and position player wagers on the table layout.)
Press Your Bet: Double your bet
Proposition Bet: A one-roll bet usually on the horn numbers (2, 3, 7, 11, 12)
Point: A 4, 5, 6, 8, 9, or 10 when it is rolled on the come-out roll (The shooter has to roll the point again before rolling a 7 to win.)
Rack: The grooved rail where chips are placed around the edge of the table
Right Bettor: A player who bets with the dice (e.g., that the shooter will roll the point before a 7 comes up)
Seven Out: When the Shooter rolls a seven after a point has been established (This ends his roll and sends the dice to the next shooter, moving clockwise around the table; this is often incorrectly called 'craps out.')
Shooter: The player who is rolling the dice
Single Odds: An additional wager equal to your original bet ('Double odds' means up to two times your bet, 'triple odds' mean three times, and so on.)
Skinny: A bet on Any Seven (a.k.a. Big Red)
Snake Eyes: The number 2 (two 1s)
Still Up: What the dealer says to remind players that a wager is still in play (The dealer may also say it when asking a player if he wants the same bet to stay on the board.)
Square Pair: A hard 8, meaning two 4s.
Stickperson: The casino employee who calls out the roll of the dice and returns the dice to the Shooter; also places and pays out Proposition bets
Stiff: A player who never tips (tokes) the dealer, even when he's winning
Table Odds: The multiple a player may bet (usually on Pass Line and Come bets) behind the original flat bet to get true odds of the dice (The house has no percentage advantage on true odds.)
Taking Odds: Adding a bet to an original Pass Line or Come Bet that pays on the true odds of the dice
Tidy the Bowl: (The stickperson) keeping the extra dice (in the bowl) in a neat row
Toke: A tip for the dealer
True Odds: The real odds of dice rolling any total number (as opposed to 'house odds,' which are the pay-offs written on the layout)
Turning the Dice: When the stickperson flips the dice around with his stick in order to make sure a 7, 11, 2, 3, or 12 isn't showing when they go to the shooter
Wall (a.k.a. Back Wall): The end of the table the shooter throws the dice against in order to complete a fair roll
Whip: The stick used by the stickperson to move the dice
Wrong Bettor: A player who bets against the dice (e.g., that the 7 will be rolled before the point)
Yo or Yo-leven: The number 11 (so it isn't mistaken for the 'seven')
For more information on craps, other casino games, and related topics, check out the links below.
Related HowStuffWorks Articles
- Casino Games Quiz
More Great Links
- Craps is Math, Mind and Muscle by Frank Scoblete
Bibliography
- Winning Casino Craps, Edwin Silberstang, David McKay Company, Inc., New York, 1979. ISBN 0679146504
- The Encyclopedia of Gambling, Carl Sifakis, Facts on File, New York, 1990, ISBN 0816016380
- Get the Edge at Craps, Frank Scoblete, Bonus Books, Chicago, 2002. ISBN 1566251737
The craps table is one of the most noticeable facets of any casino because of the frenzy of activity, noise and excitement usually surrounding it. Though the craps table may seem intimidating at first glance, the rules of the game are actually quite simple once you take a few minutes to understand them. Craps is a table game where you place wagers on the outcome of one roll, or the sequence of rolls, of a single pair of dice. Unlike other games where a dealer does all the work, players at the craps table are each given an opportunity to be the 'shooter' (the person who rolls the dice).
Craps has managed to become and remain one of the most popular game throughout casinos across the world for decades. Read on to learn more about the rules and how to play.
Helpful Articles on Craps
– Low House Edge Craps Strategies
– Playing Craps Online
Basic Craps Rules and Table Etiquette
Before elaborating on the different types of bets that can be made while playing craps, it is important to first learn the basic rules and etiquette of the craps table. When you arrive at the table, the first order of business is converting your cash into casino chips. In order to do so, you simply place your preferred cash on the table and ask the dealer for 'change only.' Dealers will never take money directly from your hand so it is important to remember to put cash on the table only when the shooter does not have the dice in hand.
Placing Bets Yourself vs Dealer Placing Bets
Another craps rule to remember is that for making pass/don't pass bets, odds bets, field bets, and come bets you are able to place the chips on the appropriate betting area yourself. For most other bets, however, you must place the amount you wish to wager on the table and ask the dealer to move your chips to the appropriate betting area.
Selecting and Shooting the Dice
When shooting the dice, always make sure to throw them to the opposite end of the table, avoiding the sides. Something else you want to avoid is throwing the dice into the air; no one at the table, especially those working the table, wants to see this happen. This is proper etiquette and should be followed at all times when playing at any casino.
When it is your turn to shoot, you will be greeted with up to 5 dice from the stickman to choose from. With one hand only, you are to select the two dice you wish to roll. It is important that you never use two hands when handling the dice. Though it is discouraged, a prospective shooter may choose to pass and let the next person in line assume the role. This is more of a superstitious precedent and in all reality will not change the outcome tremendously.
Finally, because the craps table is a lot longer than most other tables at the casino, you have to really fling the dice to ensure that they hit the back wall and bounce back off. If the dice roll off the table or do not roll far enough you will have to roll again and all bets will be void and re-placed on the next throw.
Placing Line Bets
The craps table is intimidating to so many people because of the plethora of wagers that are presented on it. While there are a large amount of wagers possible, the most common type of bet is pass or don't pass. This part is very simple to understand and we'll go over it in further detail below.
Before the start of a round of craps, there will be a black/white button on the table which reads, 'OFF'. This means that no point has been established and that players may still place bets. In order for a round to start, the shooter must place a bet on the pass line. A player wagering on the pass line is hoping that the first roll of the dice (the come-out roll) will add up to 7 or 11.
If the first roll is a 7 or 11, all those who bet on the pass line will win even money. For example, if you place a $10 bet on the pass line and the dice show a 5 and a 2, you will win an additional $10. If, on the other hand, the come-out roll adds up to 2, 3, or 12, all those who bet on the pass line will lose.
Don't Pass Line
Another riskier bet that can be wagered before the come-out roll is on the don't pass line. In contrast to a pass line bet, a don't pass line bet will earn you even money if the come-out roll adds up to 2 or 3 (a sum of 12 is a 'push', meaning you neither win nor lose).
If the come-out roll is a 4, 5, 6, 8, 9, or 10, a point has now been established. If any of these dice sums appear, your pass line bet will be retained and the button on the table will be placed on the newly established point number. This means you do not win or lose, and your bet stays out on the table. If, for example, the point is a 6, the shooter will roll the dice any number of times in an attempt to hit a sum of 6 without first hitting 7.
If the shooter hits any numbers besides 6 or 7 in this hypothetical example they will continue to roll free of consequence. If the shooter hits a 6, everyone who bet on the pass line will win even money and a new round of craps will begin. You are then able to keep your bet out there, or place additional bets. A roll of 7 means everyone on the pass line loses their bet and the dice will also be passed to the next player.
Odds Bet
An odds bet can be placed once a point is established (assuming your bet still sits on the pass line). An odds bet pays out true odds depending on the point that is established. If the point is a 4 or 10, you will be paid 2:1, a point of 5 or 9 pays 3:2, and a point of 6 or 8 pays 6:5. In most casinos, you are able to place an odds bet up to double (and sometimes even greater than) your pass line bet. Odds bets are able to be increased, decreased, or removed at any time too.
Come Bet
Another wagering option once a point is established is come bet. A come bet can only be placed if you are also wagering on the pass line and works by treating the shooter's next roll as your own come-out roll. The difference between the come-out roll on a come bet and the one played at the beginning of a round is that this bet affects only you. If you wager a come bet and the next roll of the dice does not add up to 2, 3, 7, 11, or 12, you have now established a come point. At this juncture, the rolls of the dice are treated in much the same way they would be for a normally established point. If the shooter rolls a 7 you lose your bets, but if he rolls your come point, you win both the come point and pass line bets.
Don't Come Bet
Craps Yo Payout
A don't come bet works in the exact opposite fashion of a come bet. In terms of a don't come bet, if a 2 or 3 is rolled, the player wins, if a 7 or 11 is rolled the players loses, and a 12 is a push. If you establish a point in a don't come bet, the player who placed the wager will be hoping that a 7 shows up before the established point. You are also able to place an odds wager on a come bet by simply articulating to the dealer that you would like 'odds on come.'
Placing Single-Roll Bets
Another more advanced type of bet is known as a 'service bet.' These wagers are placed by players who are trying to guess the exact outcome of the next roll of the dice. Wagers of this type include snake eyes (wagering that the next roll will be a 2), ace-deuce (wagering that the next roll will add up to 3), hi-lo (wagering that the next roll of the dice will yield a 2 or 12), and many more.
Yo Bet
A yo bet is only won if the next roll is an 11 while a boxcar (midnight, or cornrows) bet hopes that the next roll will add up to 12. A three-way bet wins if the next roll of the dice adds up to 2, 3, or 12. A C&E bet is a combined wager that hopes either craps (2, 3, or 12) or yo (11) will be the outcome of the next roll. In regards to a C&E wager, one of the two bets will always lose while the other bet stands the chance to win, but is not a guaranteed win.
Any 7 Bet
An 'Any 7' bet is a wager that the outcome of the shooter's next roll will add up to 7. This wager is rarely placed due to the superstition that saying the word 'seven' at a craps table is bad luck. The Horn is a type of bet that is actually 4 separate bets. With a Horn wager, you are betting that a 2, 3, 11, or 12 will show up on the next roll. The payouts for a winning Horn wager vary depending on the number the dice sum up to. For example, if you place a $5 chip on the table and say 'Horn high boxcar', you are wagering 4 $1 bets on 2, 3, 11, and 12, with the extra $1 being placed on a 12.
An Any 7 bet is a wager that the outcome of the shooter's next roll will add up to 7. This wager is rarely placed due to the superstition that saying the word 'seven' at a craps table is bad luck. The Horn is a type of bet that is actually 4 separate bets. With a Horn wager, you are betting that a 2, 3, 11, or 12 will show up on the next roll. The payouts for a winning Horn wager vary depending on the number the dice sum up to. For example, if you place a $5 chip on the table and say 'Horn high boxcar', you are wagering 4 $1 bets on 2, 3, 11, and 12, with the extra $1 being placed on a 12.
Field Bet
Craps Yo Payouts
A field bet is made in hopes that the next roll of the dice will yield a 2, 3, 4, 9, 10, 11, or 12. The payout odds for a field bet are different depending on what the outcome of the roll of the dice is. Hitting a 2 or 12 on a field bet typically pays 2:1 or 3:1 while hitting a 3, 4, 9, 10, or 11 pays 1:1. A field bet is a type of service bet, though unlike most other service bets players are allowed to place the wager without consulting a dealer first.
An On the Hop bet is a wager that the next roll of the dice will yield an exact dice combination. For example, if you bet 6 and 3 on the hop, you are placing a wager that one die will show a six while the other shows a three. On the Hop bets have true odds of 17:1 and 35:1; or, in other words, a house edge ranging from about 11% to 14%.
Placing Multi-Roll Bets
As you become more comfortable with the flow of craps, you will be able to entertain more complex, riskier bets. A hard-way bet is a proposition wager that the next roll of the dice will yield a hard-way number (4, 6, 8, 10). For this bet, you are hoping the dice will show 2 2's (4), 2 3's (6), 2 4's (8), or 2 5's (10). In order to win this bet you must land a hard-way number before a 7 or any other dice combination that adds up to 4, 6, 8, or 10. For example, if you make a hard-way bet on 8 and the next roll of the dice shows a 2 and a 6, you lose.
Easy Way Bet
An easy-way bet hopes that the outcome of the next roll will be 4, 6, 8 or 10. Unlike a hard-way bet, however, a player is only able to win if one of the 4 sums of the dice is reached without showing 2 of the same numbers. For example, if you place an easy-way bet on 4, a 2 and 2 on each of the die would be a loss, but a 3 on one die and a 1 on another would be a win.
Big 6 and Big 8 Bet
Big 6 and Big 8 bets are wagers placed hoping that the shooter will roll a 6 or an 8 before a 7. This type of bet pays out at 1:1.
Place and Buy Wager
A place and buy wager is a bet that one of the point numbers (4, 5, 6, 8, 9, 10) will show up before a 7. Players make this bet by placing the amount of money which they wish to wager in the come area and explaining how much they want to be on what numbers to the dealer. The payouts on a place wager are slightly worse than true odds while the payout on a buy wager are true odds less a 5% commission.
Lay Bet
A lay bet is the opposite of a buy bet because the person making the wager is hoping a 7 will show up before the laid number. A lay bet pays out true odds in a reverse manner. For lay bets, a 4 or a 10 will bay 1:2, a 5 and 9 will pay 2:3, and 6 and 8 will pay 5:6. A lay bet will also see 5% commission being taken.
Craps Summary
In summation, the game of craps is a lot easier to understand than most people originally think. It just takes time and willingness to learn the proper rules and etiquette. Players are able to wager bets that are as simple or complex as they like and there are many different ways to win (and lose), and different payouts to accompany them. So long as you take heed of the basic rules and etiquette of the craps table you will have minimal issues when playing. Craps is arguably the most exciting game in the casino for a reason, so don't be afraid to play.